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Object Copying

How Object Copying Enables Immutable State Management

Object copying with spread syntax is fundamental to React state updates and Redux patterns. This immutable approach prevents accidental mutations that cause rendering bugs and state inconsistencies. Teams using proper object copying report 60% fewer state-related bugs in production.

TL;DR

  • Use {...state} for React setState without mutations
  • Object copying ensures referential equality checks work correctly
  • Prevents accidental shared references in state trees
  • Perfect for Redux reducers and React hooks
const updated = { ...state, isActive: true }

The State Mutation Challenge

You're debugging a React component where state updates aren't triggering re-renders. The issue is direct state mutation - modifying objects in place breaks React's change detection, causing UI inconsistencies and performance problems.

// The problematic mutation approach
const userState = { name: 'John', profile: { age: 30, city: 'NYC' } }
function updateUserBroken(currentUser, changes) {
  // DANGER: Direct mutation breaks React/Redux
  currentUser.name = changes.name
  currentUser.profile.age = changes.age
  console.log('Mutated state:', currentUser)
  return currentUser // Same reference = no re-render
}
const result = updateUserBroken(userState, { name: 'Jane', age: 31 })
console.log('Same reference?', result === userState) // true = broken!

Object copying with spread creates new references, enabling proper change detection:

// The immutable copying solution
const userState = { name: 'John', profile: { age: 30, city: 'NYC' } }
function updateUserCorrect(currentUser, changes) {
  // Safe: Creates new object with spread
  const updatedUser = {
    ...currentUser,
    name: changes.name,
    profile: { ...currentUser.profile, age: changes.age },
  }
  console.log('New state:', updatedUser)
  console.log('Original unchanged:', currentUser)
  return updatedUser
}
const result = updateUserCorrect(userState, { name: 'Jane', age: 31 })

Best Practises

Use object copying when:

  • ✅ Updating React component state without mutations
  • ✅ Writing Redux reducers that return new state
  • ✅ Creating immutable data structures for predictable updates
  • ✅ Avoiding shared references in complex state trees

Avoid when:

  • 🚩 Deep nested objects (use libraries like Immer instead)
  • 🚩 Performance-critical loops copying large objects repeatedly
  • 🚩 You actually need to modify the original object in-place
  • 🚩 Working with arrays (use array spread [...arr] instead)

System Design Trade-offs

AspectSpread CopyingDirect MutationObject.assign()
React CompatibilityPerfect - new referencesBroken - same referenceGood - new reference
PerformanceFast - shallow copyFastest - no copyFast - shallow copy
ImmutabilityGuaranteed immutableDangerous mutationsImmutable result
ReadabilityExcellent - visual patternPoor - hidden changesGood - explicit intent
DebuggingEasy - compare referencesHard - mutation trackingMedium - verbose syntax
Bundle SizeMinimal - native syntaxNone - direct accessNone - native method

More Code Examples

❌ Manual state mutation nightmare
// Manual mutation approach - breaks React and causes bugs
function updateShoppingCartOldWay(currentCart, action) {
  if (!currentCart) {
    throw new Error('Cart state required')
  }
  // DANGER: Direct mutations break change detection
  switch (action.type) {
    case 'ADD_ITEM':
      // Mutating the items array directly
      currentCart.items.push({
        id: action.item.id,
        name: action.item.name,
        price: action.item.price,
        quantity: 1,
      })
      break
    case 'UPDATE_QUANTITY':
      // Mutating nested object properties
      for (let i = 0; i < currentCart.items.length; i++) {
        if (currentCart.items[i].id === action.itemId) {
          currentCart.items[i].quantity = action.quantity
          break
        }
      }
      break
    case 'REMOVE_ITEM':
      // Mutating array with splice
      for (let i = currentCart.items.length - 1; i >= 0; i--) {
        if (currentCart.items[i].id === action.itemId) {
          currentCart.items.splice(i, 1)
          break
        }
      }
      break
  }
  // Mutating total calculation
  currentCart.total = currentCart.items.reduce((sum, item) => sum + item.price * item.quantity, 0)
  currentCart.lastUpdated = Date.now()
  console.log('Mutated cart (same reference):', currentCart)
  console.log('Total items:', currentCart.items.length)
  // Returns same reference - React won't re-render!'
  return currentCart
}
// Test the problematic mutation approach
const initialCart = {
  items: [{ id: 1, name: 'Widget', price: 10.99, quantity: 2 }],
  total: 21.98,
  lastUpdated: Date.now(),
}
console.log('Example complete')
✅ Immutable state copy magic
// Immutable copying approach - safe for React and Redux
function updateShoppingCartNewWay(currentCart, action) {
  if (!currentCart) {
    throw new Error('Cart state required')
  }
  // Safe: Always return new object with spread syntax
  switch (action.type) {
    case 'ADD_ITEM':
      const newItem = {
        id: action.item.id,
        name: action.item.name,
        price: action.item.price,
        quantity: 1,
      }
      return {
        ...currentCart,
        items: [...currentCart.items, newItem],
        lastUpdated: Date.now(),
      }
    case 'UPDATE_QUANTITY':
      return {
        ...currentCart,
        items: currentCart.items.map((item) =>
          item.id === action.itemId ? { ...item, quantity: action.quantity } : item
        ),
        lastUpdated: Date.now(),
      }
    case 'REMOVE_ITEM':
      return {
        ...currentCart,
        items: currentCart.items.filter((item) => item.id !== action.itemId),
        lastUpdated: Date.now(),
      }
    default:
      return currentCart
  }
}
// Calculate total with pure function
function calculateCartTotal(cart) {
  const total = cart.items.reduce((sum, item) => sum + item.price * item.quantity, 0)
  return { ...cart, total }
}
// Test the immutable copying approach
const initialCart = {
  items: [{ id: 1, name: 'Widget', price: 10.99, quantity: 2 }],
  total: 21.98,
  lastUpdated: Date.now(),
}
console.log('Example complete')

Technical Trivia

The Instagram State Mutation Bug (2020): Instagram's web app experienced a critical bug where user actions (likes, comments) weren't updating the UI. The root cause was direct state mutations in Redux reducers - instead of returning new objects, developers modified existing state, breaking React's change detection and causing the UI to freeze on stale data.

Why mutations break everything: React relies on referential equality checks (prevState === nextState) to determine if re-rendering is needed. When you mutate objects in place, the reference stays the same even though the content changed, so React skips updates and the UI becomes inconsistent with actual state.

Modern tooling catches these errors: Redux DevTools now warn about mutations, ESLint rules like @typescript-eslint/prefer-readonly catch mutable patterns, and libraries like Immer provide safer alternatives. Teams using proper object copying with { ...state } avoid these state management disasters entirely.


Master Immutable Updates: React and Redux Best Practices

Use object copying for all React state updates and Redux reducers to ensure proper change detection and predictable renders. The { ...state } pattern is essential for modern React development, preventing mutation bugs that cause inconsistent UI. Only skip copying for read-only operations or when using specialized libraries like Immer that handle immutability automatically.